package game.metalmax.packet.server {
	
	import flash.utils.ByteArray;
	
	import game.metalmax.packet.IPacket;

	//进入游戏请求
	public class EnterGameRequest implements IPacket{
		
		//帐号
		public var email:String;
		
		public function write(out:ByteArray):void{
			var len:int = 0;
			var i:int = 0;
			out.writeUTF(email==null?"":email);
		}
		public function read(inn:ByteArray):void{
			var len:int = 0;
			var i:int = 0;
			email = inn.readUTF();
		}
	}
}